Friday 8 February 2008

Using games for learning

An interesting poll by YouGov on behalf of RM shows how something can be spun in each direction.

RM says "There is a strongly expressed interest in using these for learning, with 30% saying they would like to use video games to help them learn, 20% an MP3 player and 18% social networking sites".

Now I'm quite diappointed at some of these figures. Given that virtaully every teenager has a games player of some description, only 1 in 3 want to use it for learning and an even lower number for sites such as MSN.

There's been loads of talk about how msn and bebo and myspace can be used for learning, perhaps all of us "advisers/adults/teachers/commentators" shouldn't bother as I think the spin on this story is that teenagers don't want to use their technologies for learning. Games are games they appear to say, now leave me alone whilst I play!

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